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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::VertexType &v) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::FaceType &f) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::EdgeType &e) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::HEdgeType &h) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::TetraType &t) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::VertexType *vp) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::FaceType *fp) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::EdgeType *e) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::HEdgeType *h) |
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template<class MeshType > |
size_t | vcg::tri::Index (const MeshType &m, const typename MeshType::TetraType *t) |
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template<class MeshType > |
bool | vcg::tri::IsValidPointer (MeshType &m, const typename MeshType::VertexType *vp) |
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template<class MeshType > |
bool | vcg::tri::IsValidPointer (MeshType &m, const typename MeshType::EdgeType *ep) |
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template<class MeshType > |
bool | vcg::tri::IsValidPointer (MeshType &m, const typename MeshType::FaceType *fp) |
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template<class MeshType > |
bool | vcg::tri::IsValidPointer (MeshType &m, const typename MeshType::HEdgeType *hp) |
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template<class MeshType > |
bool | vcg::tri::IsValidPointer (MeshType &m, const typename MeshType::TetraType *tp) |
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template<class MeshType , class ATTR_CONT > |
void | vcg::tri::ReorderAttribute (ATTR_CONT &c, std::vector< size_t > &newVertIndex, MeshType &) |
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template<class MeshType , class ATTR_CONT > |
void | vcg::tri::ResizeAttribute (ATTR_CONT &c, size_t sz, MeshType &) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachFacePos (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachFacePos (MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachFace (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachFace (MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachVertex (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachVertex (MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachHEdge (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachHEdge (MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachEdge (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachEdge (MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachTetra (const MeshType &m, Callable action) |
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template<class MeshType , typename Callable > |
void | vcg::tri::ForEachTetra (MeshType &m, Callable action) |
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This module contains the documentation for the types and the functions used for representing and managing generic triangular meshes.