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This class is used to compute or update the bounding box of a mesh.. More...
#include <vcg/complex/algorithms/update/bounding.h>
Public Types | |
| typedef ComputeMeshType | MeshType | 
| typedef MeshType::VertexType | VertexType | 
| typedef MeshType::VertexPointer | VertexPointer | 
| typedef MeshType::VertexIterator | VertexIterator | 
Static Public Member Functions | |
| static void | Box (ComputeMeshType &m) | 
| Calculates the bounding box of the given mesh m.  | |
This class is used to compute or update the bounding box of a mesh..