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This class is used to compute or update the bounding box of a mesh.. More...
#include <vcg/complex/algorithms/update/bounding.h>
Public Types | |
typedef ComputeMeshType | MeshType |
typedef MeshType::VertexType | VertexType |
typedef MeshType::VertexPointer | VertexPointer |
typedef MeshType::VertexIterator | VertexIterator |
Static Public Member Functions | |
static void | Box (ComputeMeshType &m) |
Calculates the bounding box of the given mesh m. | |
This class is used to compute or update the bounding box of a mesh..