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This class is used to update vertex position according to a transformation matrix. More...
#include <vcg/complex/algorithms/update/position.h>
Static Public Member Functions | |
static void | Matrix (ComputeMeshType &m, const Matrix44< ScalarType > &M, bool update_also_normals=true) |
Multiply. | |
static void | Translate (ComputeMeshType &m, const Point3< ScalarType > &t) |
static void | Scale (ComputeMeshType &m, const ScalarType s) |
static void | Scale (ComputeMeshType &m, const Point3< ScalarType > &s) |
This class is used to update vertex position according to a transformation matrix.