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vcg::vertex::Radius< A, TT > Class Template Reference

Component: Per vertex radius More...

#include <component.h>

Inherits TT.

Detailed Description

template<class A, class TT>
class vcg::vertex::Radius< A, TT >

Component: Per vertex radius

This component keep a floating point value meant to be the average distance from the surrounding vertices. Used in point clouds by some of the point splatting and MLS surface algorithms.

Definition at line 500 of file vertex/component.h.

The documentation for this class was generated from the following file: