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Auxiliairy data structure for computing face face adjacency information. More...
#include <vcg/complex/algorithms/update/topology.h>
Public Member Functions | |
void | Set (FacePointer pf, const int nz) |
bool | operator< (const PEdgeTex &pe) const |
bool | operator== (const PEdgeTex &pe) const |
bool | operator!= (const PEdgeTex &pe) const |
Public Attributes | |
FaceType::TexCoordType | v [2] |
FacePointer | f |
int | z |
Auxiliairy data structure for computing face face adjacency information.
It identifies and edge storing two vertex pointer and a face pointer where it belong.