$darkmode
VCG Library
Public Member Functions | Static Public Member Functions | List of all members
vcg::face::FFAdj< T > Class Template Reference

Component: Per Face Face-Face adjacency relation More...

#include <component.h>

Inheritance diagram for vcg::face::FFAdj< T >:

Public Member Functions

T::FacePointer & FFp (const int j)
 
T::FacePointer FFp (const int j) const
 
const T::FacePointer & cFFp (const int j) const
 
char & FFi (const int j)
 
char FFi (const int j) const
 
char cFFi (const int j) const
 
T::FacePointer & FFp1 (const int j)
 
T::FacePointer & FFp2 (const int j)
 
T::FacePointer FFp1 (const int j) const
 
T::FacePointer FFp2 (const int j) const
 
const T::FacePointer & cFFp1 (const int j) const
 
const T::FacePointer & cFFp2 (const int j) const
 
template<class RightValueType >
void ImportData (const RightValueType &rightF)
 
void Alloc (const int &ns)
 
void Dealloc ()
 

Static Public Member Functions

static bool HasFFAdjacency ()
 
static void Name (std::vector< std::string > &name)
 

Detailed Description

template<class T>
class vcg::face::FFAdj< T >

Component: Per Face Face-Face adjacency relation

It encodes the adjacency of faces through edges; for 2-manifold edges it just point to the other face, and for non manifold edges (where more than 2 faces share the same edge) it stores a pointer to the next face of the ring of faces incident on a edge. Note that border faces points to themselves. NULL pointer is used as a special value to indicate when the FF Topology is not computed.

See also
vcg::tri::UpdateTopology for functions that compute this relation
vcg::vertex::VFAdj
iterators

The documentation for this class was generated from the following file: