FaceIterator typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
FacePointer typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
FaceType typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
MeshType typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
ScalarType typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
UVCoordType typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexIterator typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexPointer typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexType typedef (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | |
WedgeTexFromPlane(ComputeMeshType &m, const Point3< ScalarType > &uVec, const Point3< ScalarType > &vVec, bool aspectRatio, ScalarType sideGutter=0.0) (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | inlinestatic |
WedgeTexFromVertexTex(ComputeMeshType &m) (defined in vcg::tri::UpdateTexture< ComputeMeshType >) | vcg::tri::UpdateTexture< ComputeMeshType > | inlinestatic |
WedgeTexMergeClose(ComputeMeshType &m, ScalarType mergeThr=ScalarType(1.0/65536.0)) | vcg::tri::UpdateTexture< ComputeMeshType > | inlinestatic |
WedgeTexRemoveNull(ComputeMeshType &m, const std::string &texturename) | vcg::tri::UpdateTexture< ComputeMeshType > | inlinestatic |