![]() |
VCG Library
|
This is the complete list of members for vcg::tri::Allocator< MeshType >, including all inherited members.
AddEdge(MeshType &m, VertexPointer v0, VertexPointer v1) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddEdge(MeshType &m, size_t v0, size_t v1) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddEdge(MeshType &m, CoordType p0, CoordType p1) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddEdges(MeshType &m, size_t n, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddEdges(MeshType &m, size_t n, std::vector< EdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFace(MeshType &m, size_t v0, size_t v1, size_t v2) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFace(MeshType &m, CoordType p0, CoordType p1, CoordType p2) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFaces(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFaces(MeshType &m, size_t n, std::vector< FacePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddFaces(MeshType &m, size_t n, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddHEdges(MeshType &m, size_t n, PointerUpdater< HEdgePointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddHEdges(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddHEdges(MeshType &m, size_t n, std::vector< HEdgePointer * > &local_vec) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddPerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddQuadFace(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2, VertexPointer v3) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetra(MeshType &m, VertexPointer v0, VertexPointer v1, VertexPointer v2, VertexPointer v3) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetra(MeshType &m, const size_t v0, const size_t v1, const size_t v2, const size_t v3) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetra(MeshType &m, const CoordType &p0, const CoordType &p1, const CoordType &p2, const CoordType &p3) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetras(MeshType &m, size_t n, PointerUpdater< TetraPointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetras(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddTetras(MeshType &m, size_t n, std::vector< TetraPointer * > &local_vec) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertex(MeshType &m, const CoordType &p) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertex(MeshType &m, const CoordType &p, const CoordType &n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertex(MeshType &m, const CoordType &p, const Color4b &c) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertices(MeshType &m, size_t n, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertices(MeshType &m, size_t n) | vcg::tri::Allocator< MeshType > | inlinestatic |
AddVertices(MeshType &m, size_t n, std::vector< VertexPointer * > &local_vec) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactEdgeVector(MeshType &m, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactEdgeVector(MeshType &m) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactFaceVector(MeshType &m, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactFaceVector(MeshType &m) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactTetraVector(MeshType &m, PointerUpdater< TetraPointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactTetraVector(MeshType &m) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactVertexVector(MeshType &m, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< MeshType > | inlinestatic |
CompactVertexVector(MeshType &m) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeleteEdge(MeshType &m, EdgeType &e) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeleteFace(MeshType &m, FaceType &f) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeleteHEdge(MeshType &m, HEdgeType &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeletePerEdgeAttribute(MeshType &m, typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeletePerFaceAttribute(MeshType &m, typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeletePerMeshAttribute(MeshType &m, typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeletePerTetraAttribute(MeshType &m, typename MeshType::template PerTetraAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeletePerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeleteTetra(MeshType &m, TetraType &t) | vcg::tri::Allocator< MeshType > | inlinestatic |
DeleteVertex(MeshType &m, VertexType &v) | vcg::tri::Allocator< MeshType > | inlinestatic |
FindPerVertexAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetAllPerVertexAttribute(MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetPerEdgeAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetPerFaceAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetPerMeshAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetPerTetraAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | inlinestatic |
GetPerVertexAttribute(MeshType &m, std::string name=std::string("")) | vcg::tri::Allocator< MeshType > | inlinestatic |
IsValidHandle(MeshType &m, const typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | inlinestatic |
IsValidHandle(MeshType &m, const typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | inlinestatic |
IsValidHandle(MeshType &m, const typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | inlinestatic |
IsValidHandle(MeshType &m, const typename MeshType::template PerTetraAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | inlinestatic |
IsValidHandle(MeshType &m, const typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< MeshType > | inlinestatic |