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Component: Per edge Incremental Mark More...
#include <component.h>
 Public Member Functions | |
| void | InitIMark () | 
| int & | IMark () | 
| int | cIMark () const | 
| template<class RightValueType > | |
| void | ImportData (const RightValueType &rightE) | 
Static Public Member Functions | |
| static bool | HasMark () | 
| static bool | HasMarkOcc () | 
| static void | Name (std::vector< std::string > &name) | 
Component: Per edge Incremental Mark
An int that allows to efficently un-mark the whole mesh.