$darkmode
Specialized Coord Component in floating point precision. More...
#include <component.h>
Static Public Member Functions | |
static void | Name (std::vector< std::string > &name) |
Static Public Member Functions inherited from vcg::vertex::Coord< vcg::Point3f, T > | |
static bool | HasCoord () |
static void | Name (std::vector< std::string > &name) |
Additional Inherited Members | |
Public Types inherited from vcg::vertex::Coord< vcg::Point3f, T > | |
typedef vcg::Point3f | CoordType |
typedef A::ScalarType | ScalarType |
Public Member Functions inherited from vcg::vertex::Coord< vcg::Point3f, T > | |
const CoordType & | P () const |
Return a const reference to the coordinate of the vertex. | |
CoordType & | P () |
Return a reference to the coordinate of the vertex. | |
const CoordType & | cP () const |
Return a const reference to the coordinate of the vertex. | |
void | ImportData (const RightValueType &rVert) |
Specialized Coord Component in floating point precision.