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Member
vcg::tri::Geodesic< MeshType >::Compute
(MeshType &m, const std::vector< VertexPointer > &seedVec)
make it O(output) by using incremental mark and persistent attributes.
fix sourceSeed output
Class
vcg::tri::SelectionStack< ComputeMeshType >
it should be generalized to other attributes with a templated approach.
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1.9.1 on Wed Mar 13 2024 13:53:31