VCG Library
Loading...
Searching...
No Matches
Classes | Namespaces
handle_tunnel_loops.h File Reference

Handle and tunnel loops of a surface: tri::HandleTunnelLoops. More...

#include <vcg/complex/complex.h>
#include <vcg/complex/append.h>
#include <vcg/complex/algorithms/clean.h>
#include <vcg/complex/algorithms/stat.h>
#include <vcg/complex/algorithms/update/quality.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/reeb_graph.h>
#include <vcg/math/disjoint_set.h>
#include <vcg/math/random_generator.h>
#include <vcg/space/planar_polygon_tessellation.h>
#include <bitset>
#include <map>
#include <numeric>
#include <queue>
#include <set>

Go to the source code of this file.

Classes

class  vcg::tri::HandleTunnelLoops< MeshType >
 Handle and tunnel loops of an orientable surface. More...
 
struct  vcg::tri::HandleTunnelLoops< MeshType >::Param
 Options of Compute(); the defaults suit most meshes. More...
 

Namespaces

namespace  vcg
 
namespace  vcg::tri
 

Detailed Description

Handle and tunnel loops of a surface: tri::HandleTunnelLoops.