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VCG Library
vcg::tri::UpdateNormal< ComputeMeshType > Member List

This is the complete list of members for vcg::tri::UpdateNormal< ComputeMeshType >, including all inherited members.

CoordType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
FaceIterator typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
FacePointer typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
FaceType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
MeshType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
NormalizePerFace(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
NormalizePerFaceByArea(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
NormalizePerVertex(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
NormalType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
PerBitPolygonFaceNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerBitQuadFaceNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFace(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFaceFromCurrentVertexNormal(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFaceMatrix(ComputeMeshType &m, const Matrix44< ScalarType > &mat, bool remove_scaling=true)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFaceNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFacePolygonal(ComputeMeshType &m) (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerFaceRW(ComputeMeshType &m, bool normalize=false) (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerPolygonalFace(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerPolygonalFaceNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertex(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexAngleWeighted(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexClear(ComputeMeshType &m, bool ClearAllVertNormal=false)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexFromCurrentFaceNormal(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexMatrix(ComputeMeshType &m, const Matrix44< ScalarType > &mat, bool remove_scaling=true)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexNelsonMaxWeighted(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexNormalizedPerFace(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexNormalizedPerFaceNormalized(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerVertexPerFace(ComputeMeshType &m)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
PerWedgeCrease(ComputeMeshType &m, ScalarType angleRad)vcg::tri::UpdateNormal< ComputeMeshType >inlinestatic
ScalarType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
VertexIterator typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
VertexPointer typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >
VertexType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >)vcg::tri::UpdateNormal< ComputeMeshType >