CoordType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
FaceIterator typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
FacePointer typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
FaceType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
MeshType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
NormalizePerFace(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
NormalizePerFaceByArea(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
NormalizePerVertex(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
NormalType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
PerBitPolygonFaceNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerBitQuadFaceNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFace(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFaceFromCurrentVertexNormal(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFaceMatrix(ComputeMeshType &m, const Matrix44< ScalarType > &mat, bool remove_scaling=true) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFaceNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFacePolygonal(ComputeMeshType &m) (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerFaceRW(ComputeMeshType &m, bool normalize=false) (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerPolygonalFace(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerPolygonalFaceNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertex(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexAngleWeighted(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexClear(ComputeMeshType &m, bool ClearAllVertNormal=false) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexFromCurrentFaceNormal(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexMatrix(ComputeMeshType &m, const Matrix44< ScalarType > &mat, bool remove_scaling=true) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexNelsonMaxWeighted(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexNormalizedPerFace(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexNormalizedPerFaceNormalized(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerVertexPerFace(ComputeMeshType &m) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
PerWedgeCrease(ComputeMeshType &m, ScalarType angleRad) | vcg::tri::UpdateNormal< ComputeMeshType > | inlinestatic |
ScalarType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
VertexIterator typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
VertexPointer typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |
VertexType typedef (defined in vcg::tri::UpdateNormal< ComputeMeshType >) | vcg::tri::UpdateNormal< ComputeMeshType > | |