VCG Library
Loading...
Searching...
No Matches
vcg::tri::CoM< MeshType > Member List

This is the complete list of members for vcg::tri::CoM< MeshType >, including all inherited members.

BarycentricSnap(CoordType &ip)vcg::tri::CoM< MeshType >inline
basevcg::tri::CoM< MeshType >
Box3Type typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
CoM(MeshType &_m)vcg::tri::CoM< MeshType >inline
CompareVertex(const MeshType &m, const VertexType &vA, const VertexType &vB)vcg::tri::CoM< MeshType >inlinestatic
CoordType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
DecomposeNonManifoldPolyline(MeshType &poly, bool singSplitFlag=true) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
EdgeGrid typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
EdgeIterator typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
EdgeType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
EvaluateHausdorffDistance(MeshType &poly, Distribution< ScalarType > &dist) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
ExtractVertex(const MeshType &srcMesh, const FaceType &f, int whichWedge, const MeshType &dstMesh, VertexType &v)vcg::tri::CoM< MeshType >inlinestatic
FaceIterator typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
FacePointer typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
FaceType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
FindVertexSnap(FacePointer fp, CoordType &ip)vcg::tri::CoM< MeshType >inline
GetClosestFace(const CoordType &p)vcg::tri::CoM< MeshType >inline
GetClosestFaceIP(const CoordType &p, CoordType &ip)vcg::tri::CoM< MeshType >inline
GetClosestFaceIP(const CoordType &p, CoordType &ip, CoordType &in)vcg::tri::CoM< MeshType >inline
GetClosestFacePoint(const CoordType &p, CoordType &closestP)vcg::tri::CoM< MeshType >inline
Init()vcg::tri::CoM< MeshType >inline
IsSnappedEdge(CoordType &ip, int &ei)vcg::tri::CoM< MeshType >inline
IsSnappedVertex(CoordType &ip, int &vi)vcg::tri::CoM< MeshType >inline
IsWellSnapped(const CoordType &ip)vcg::tri::CoM< MeshType >inline
MaxSegDist(VertexType *v0, VertexType *v1, CoordType &farthestPointOnSurf, CoordType &farthestN, Distribution< ScalarType > *dist=0) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
MeshGrid typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
MinDistOnEdge(CoordType samplePnt, EdgeGrid &edgeGrid, MeshType &poly, CoordType &closestPoint)vcg::tri::CoM< MeshType >inline
MinDistOnEdge(VertexType *v0, VertexType *v1, EdgeGrid &edgeGrid, MeshType &poly, CoordType &closestPoint)vcg::tri::CoM< MeshType >inlinestatic
parvcg::tri::CoM< MeshType >
PEdge typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
PosType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
QLerp(VertexType *v0, VertexType *v1)vcg::tri::CoM< MeshType >inlinestatic
RefineCurveByBaseMesh(MeshType &poly)vcg::tri::CoM< MeshType >inline
RefineCurveByDistance(MeshType &poly)vcg::tri::CoM< MeshType >inline
ScalarType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
Segment3Type typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
SelectBoundaryVertex(MeshType &poly) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
SelectUniformlyDistributed(MeshType &poly, int k) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
Simplify(MeshType &poly) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
SimplifyMidEdge(MeshType &poly) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
SimplifyMidFace(MeshType &poly)vcg::tri::CoM< MeshType >inline
SimplifyNullEdges(MeshType &poly)vcg::tri::CoM< MeshType >inline
SmoothProject(MeshType &poly, int iterNum, ScalarType smoothWeight, ScalarType projectWeight)vcg::tri::CoM< MeshType >inline
SnappedOnSameFace(FacePointer f0, CoordType i0, FacePointer f1, CoordType i1)vcg::tri::CoM< MeshType >inline
SnapPolyline(MeshType &poly)vcg::tri::CoM< MeshType >inline
SplitMeshWithPolyline(MeshType &poly)vcg::tri::CoM< MeshType >inline
TagFaceEdgeSelWithPolyLine(MeshType &poly, bool markFlag=true)vcg::tri::CoM< MeshType >inline
TestSplitSegWithMesh(VertexType *v0, VertexType *v1, CoordType &splitPt)vcg::tri::CoM< MeshType >inline
TestSplitSegWithMeshAdapt(VertexType *v0, VertexType *v1, CoordType &splitPt)vcg::tri::CoM< MeshType >inline
TestSplitSegWithMeshAdaptOld(VertexType *v0, VertexType *v1, CoordType &splitPt) (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >inline
uniformGridvcg::tri::CoM< MeshType >
VertexIterator typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
VertexPointer typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >
VertexType typedef (defined in vcg::tri::CoM< MeshType >)vcg::tri::CoM< MeshType >