| AllVertices enum value | vcg::tri::CoM< MeshType > | |
| BarycentricSnap(CoordType &ip, const FaceType &f) | vcg::tri::CoM< MeshType > | inline |
| BarycentricSnap(CoordType &ip, const FaceType &f, ScalarType barThr, ScalarType distThr) | vcg::tri::CoM< MeshType > | inlinestatic |
| base | vcg::tri::CoM< MeshType > | |
| CollapseNullEdges(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| CoM(MeshType &_m) | vcg::tri::CoM< MeshType > | inline |
| CoMEmbed (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | friend |
| ConnectCrossings(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| ControlPoints enum name | vcg::tri::CoM< MeshType > | |
| CoordType typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| DecomposeNonManifoldPolyline(MeshType &poly, bool singSplitFlag=true) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| EdgeIterator typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| EdgeType typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| EndsAndNodes enum value | vcg::tri::CoM< MeshType > | |
| EvaluateHausdorffDistance(MeshType &poly, Distribution< ScalarType > &dist) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| FaceIterator typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| FacePointer typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| FaceType typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| FindVertexSnap(FacePointer fp, CoordType &ip) | vcg::tri::CoM< MeshType > | inline |
| GetClosestFace(const CoordType &p) | vcg::tri::CoM< MeshType > | inline |
| GetClosestFaceIP(const CoordType &p, CoordType &ip) | vcg::tri::CoM< MeshType > | inline |
| GetClosestFaceIP(const CoordType &p, CoordType &ip, CoordType &in) | vcg::tri::CoM< MeshType > | inline |
| GetClosestFacePoint(const CoordType &p, CoordType &closestP) | vcg::tri::CoM< MeshType > | inline |
| Init() | vcg::tri::CoM< MeshType > | inline |
| IsSnappedEdge(CoordType &ip, int &ei) | vcg::tri::CoM< MeshType > | inline |
| IsSnappedVertex(CoordType &ip, int &vi) | vcg::tri::CoM< MeshType > | inline |
| Locate(const CoordType &p) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| Location typedef | vcg::tri::CoM< MeshType > | |
| LocationFrom(FaceType *f, const CoordType &ip) const (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| MaxSegDist(VertexType *v0, VertexType *v1, CoordType &farthestPointOnSurf, CoordType &farthestN, Distribution< ScalarType > *distanceDistribution=0) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| MeshGrid typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| MoveAndProject(MeshType &poly, int iterNum, ScalarType moveWeight, ScalarType projectWeight, PositionFunctor &desiredPos) | vcg::tri::CoM< MeshType > | inline |
| OnCutSeam(const Location &loc) const | vcg::tri::CoM< MeshType > | inline |
| par | vcg::tri::CoM< MeshType > | |
| RefineCurveByBaseMesh(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| RefineCurveByDistance(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| RoundingSnap(CoordType &ip, const FaceType &f) const | vcg::tri::CoM< MeshType > | inline |
| ScalarType typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| Segment3Type typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| Selected enum value | vcg::tri::CoM< MeshType > | |
| SelectUniformlyDistributed(MeshType &poly, int k) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| SetControlPoints(MeshType &poly, ControlPoints mode=EndsAndNodes) | vcg::tri::CoM< MeshType > | inline |
| Simplify(MeshType &poly) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| SimplifyNullEdges(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| SmoothProject(MeshType &poly, int iterNum, ScalarType smoothWeight, ScalarType projectWeight) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inline |
| SnapPolyline(MeshType &poly) | vcg::tri::CoM< MeshType > | inline |
| ThrowCutSeam(const CoordType &p) (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | inlinestatic |
| TraceSegment(const CoordType &p, const CoordType &q, std::vector< CoordType > &crossings) | vcg::tri::CoM< MeshType > | inline |
| uniformGrid | vcg::tri::CoM< MeshType > | |
| VertexIterator typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| VertexPointer typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |
| VertexType typedef (defined in vcg::tri::CoM< MeshType >) | vcg::tri::CoM< MeshType > | |