VCG Library
trimesh_texture.cpp File Reference

a small example about packing texture regions More...

#include <vcg/complex/complex.h>
#include <wrap/io_trimesh/import_ply.h>
#include <wrap/io_trimesh/export_ply.h>
#include <vcg/complex/algorithms/outline_support.h>
#include <vcg/space/outline2_packer.h>
#include <wrap/qt/outline2_rasterizer.h>
#include <vcg/space/rasterized_outline2_packer.h>
#include <wrap/qt/Outline2ToQImage.h>

Go to the source code of this file.

Detailed Description

a small example about packing texture regions

It takes a sample mesh as input, computes the connected components of its parametrization and pack them again using two different strategies

Definition in file trimesh_texture.cpp.