VCG Library
trimesh_normal.cpp
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29 #include<vcg/complex/complex.h>
30 
31 #include<wrap/io_trimesh/import_off.h>
32 
33 using namespace vcg;
34 using namespace std;
35 
36 class MyEdge;
37 class MyFace;
38 class MyVertex;
39 struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
40  Use<MyEdge> ::AsEdgeType,
41  Use<MyFace> ::AsFaceType>{};
42 
43 class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{};
44 class MyFace : public Face< MyUsedTypes, face::FFAdj, face::VertexRef, face::BitFlags > {};
45 class MyEdge : public Edge<MyUsedTypes>{};
46 class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {};
47 
48 int main( int argc, char **argv )
49 {
50  if(argc<2)
51  {
52  printf("Usage trimesh_base <meshfilename.obj>\n");
53  return -1;
54  }
55 
56  MyMesh m;
57 
58  if(tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=0)
59  {
60  printf("Error reading file %s\n",argv[1]);
61  exit(0);
62  }
63 
64  Matrix44f m44 = Matrix44f::Identity();
65 
79  tri::UpdateNormal<MyMesh>::PerWedgeCrease(m, math::ToRad(45.0f));
80 
81  return 0;
82 }