VCG Library
trimesh_kdtree.cpp File Reference

An example about using a kdtree to spatially index the vertexes of a mesh. More...

#include <vcg/complex/complex.h>
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export.h>
#include <vcg/space/index/kdtree/kdtree.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/color.h>

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Detailed Description

An example about using a kdtree to spatially index the vertexes of a mesh.

KdTree are one of the Spatial indexing data structures available. They are tailored for storing point-based structures and performing k-neighbours queries. In this simple example we simply compute the average distance of a vertex from its neighbours. spatial_indexing for more Details

Definition in file trimesh_kdtree.cpp.