23 #include<vcg/complex/complex.h>
24 #include<vcg/complex/algorithms/clean.h>
25 #include<vcg/complex/algorithms/clip.h>
28 #include <wrap/io_trimesh/import_ply.h>
29 #include <wrap/io_trimesh/export_ply.h>
37 struct MyUsedTypes :
public UsedTypes< Use<MyVertex> ::AsVertexType,
38 Use<MyFace> ::AsFaceType>{};
40 class MyVertex :
public Vertex <MyUsedTypes, vertex::Coord3f, vertex::BitFlags >{};
41 class MyFace :
public Face < MyUsedTypes, face::VertexRef, face::BitFlags > {};
42 class MyMesh :
public vcg::tri::TriMesh< vector<MyVertex>, vector<MyFace> > {};
46 int main(
int argc,
char **argv )
50 printf(
"Usage: trimesh_join [opt] filename.ply [filename.ply | *] \n"
52 " -b xmin ymin zmin xmax ymax zmax : \n"
53 " Returns only mesh composed by faces inside specified bbox\n"
54 " -t Just scan all the input files computing the total bbox\n"
61 bool ClipFlag=
false,MergeFlag=
true;
64 while(argv[i][0]==
'-')
70 printf(
"Error in parsing bbox option");
73 ClipBB.min=Point3f::Construct(atof(argv[i+1]),atof(argv[i+2]),atof(argv[i+3]));
74 ClipBB.max=Point3f::Construct(atof(argv[i+4]),atof(argv[i+5]),atof(argv[i+6]));
76 printf(
"Clipping incoming meshes with box:\n (%7.4f %7.4f %7.4f) - (%7.4f %7.4f %7.4f)\n",
77 ClipBB.min[0],ClipBB.min[1],ClipBB.min[2],
78 ClipBB.max[0],ClipBB.max[1],ClipBB.max[2]);
81 case 't': MergeFlag=
false;
break;
82 default : printf(
"Unknown option '%s'\n",argv[i]);
88 if(vcg::tri::io::ImporterPLY<MyMesh>::Open(mr,argv[i])!=0)
90 printf(
"Error reading file %s\n",argv[1]);
93 printf(
"Input mesh %3i vn:%9i fn:%9i\n",i, mr.VN(), mr.FN());
96 tri::GenericVertexInterpolator<MyMesh> interp(mr);
97 tri::TriMeshClipper<MyMesh>::Box(ClipBB,interp,mr);
98 printf(
" clipped to vn:%9i fn:%9i\n", mr.VN(), mr.FN());
107 printf(
"Output mesh vn:%i fn:%i\n",ml.VN(),ml.FN());
109 tri::io::ExporterPLY<MyMesh>::Save(ml,
"joined.ply");
111 printf(
"Removed %i duplicated vertices\n",dv);
112 tri::io::ExporterPLY<MyMesh>::Save(ml,
"joined_unif.ply");
113 printf(
"Final BBox of mesh :\n (%7.4f %7.4f %7.4f) - (%7.4f %7.4f %7.4f)\n",
114 TotBB.min[0],TotBB.min[1],TotBB.min[2],
115 TotBB.max[0],TotBB.max[1],TotBB.max[2]);