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VCG Library
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An example of computing the inertia properties of meshes. More...
#include <vcg/complex/complex.h>
#include <wrap/io_trimesh/import_off.h>
#include <vcg/complex/algorithms/inertia.h>
#include <vcg/complex/algorithms/create/platonic.h>
Go to the source code of this file.
An example of computing the inertia properties of meshes.
Two meshes are created a rectangular box and a torus and their mass properties are computed and shown. The result should match the closed formula for these objects (with a reasonable approximation)
Definition in file trimesh_inertia.cpp.